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Wednesday, October 14, 2026
Royal Global Today

The Spooky-Cute Brain-Teaser Functions as the Excellent Alternative to Frightening Flicks

Not all Halloween horror adventure must terrify players. Starting with beloved classics like mystery-solving cartoons to delightful stories like Over the Garden Wall, plenty of spooky-season staples offer entertainment without needing increasing anxiety. There’s also, a expanding collection of ghostly-adorable titles including Halloween vibes, but not the keep-you-awake level of horror. Gloomy Eyes arrived in recent months, and serves as an excellent comfortable choice to the truly terrifying titles of 2025.

The game image
Image: Developers, ATLAS V, 3DAR, Game Company

A Distinctive Single-Player Cooperative Adventure

Labeled as a “self-coop” problem-solving title, Gloomy Eyes pairs up a undead youth named Gloomy and a mortal child known as Nena as they start an adventure to restore sunlight to their gloomy environment. Their appearance resembles stylized dolls mixed with the characters from a animated feature. Their fair-toned and heavy-lidded style is influenced by the appearance of Burtonesque cinema, and the narrative is a archetypal all-ages tale. The duo forms an strong bond over the duration of the game’s 14 chapters as Nena attempts to prove to her clerical relative that, you know, possibly living-impaired beings can be friendly.

Creative Gameplay Systems

The innovative label originates from the game’s world-based challenges. Once Gloomy and Nena cross paths, gamers switch among the budding companions to solve puzzles and move forward through the levels. Since he's not alive, Gloomy can’t walk through the light of a lamppost, while Nena may be grabbed by loitering creatures without a beam is directed on them.

They have to collaborate effectively — well, you’ll use them simultaneously — to advance through areas. Nena may move or momentarily deactivate illumination to clear paths for Gloomy, while the open-brained youth will use his zombie strength to shift around items in the environment, revealing paths for Nena.

This adventure visual
Screenshot: Developers, Studio, Art Team, Game Company

Engaging Level Design

These challenges remind me a touch of The Gardens Between, in the fashion the levels are floating, diorama-like structures that the view pans around in coordination with your protagonists. Gloomy Eyes’ settings are very enjoyable, leading the companions around a fair and through a haunted house, among other places. There’s a “diorama view” feature that enables you to pull back and rotate the levels, simultaneously to appreciate the artwork and hunt for routes that may not have been clear.

Small Challenges and Complete Adventure

Here lies one of the few hiccups with Gloomy Eyes. Similar to other releases with a fixed perspective, sometimes it's unclear where the protagonists may or may not travel. You may need to just bump into a several various elements to figure out which ones are interactive, as clues aren't consistently provided.

Nonetheless, those small challenges don’t get in the way of a eerie-adorable fun adventure. Gloomy Eyes has a compact length, with about a few sessions worth of puzzles. Later levels blend together light sneaking and dynamic sequences with the problem-solving, as Gloomy Eyes marches toward a fulfilling — and slightly unexpected — ending.

Accessibility and Final Thoughts

Those shying away from the terror of terrifying games ought to experience Gloomy Eyes. It’s available on Nintendo platform, Sony system, PC, and Xbox, and is currently on sale for a quarter off on online stores.

Gloomy Eyes has been released on various systems and offers a delightful option for gamers looking for spooky entertainment without the intense scares.

Written by

Rebecca Ortiz

A seasoned journalist with over 15 years of experience covering UK politics and social issues, known for her insightful analysis and engaging storytelling.

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